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EXCELLENCE THROUGH DISCIPLINELex AstraACADEMY

Excellence
Through Discipline

FD 140 / Common Foundation

Personal readiness and emergency response

Check your equipment and recovery arrangements, then account for the crew when transport fails.

Publication and delivery

This course is published for study. Publication does not confirm an available class, appointed instructor or completed practical validation. Before booking, obtain a session brief naming the organiser, instructor and assessor, equipment access and any independent review arrangements.

Before live assessment, the organiser must record the current LIVE build, validation date, ship and equipment used, tasks checked and any known limitations. If a required mechanic is unavailable, defer the affected assessment rather than certify an unobserved outcome. A material game update calls for a check of affected tasks, not cancellation of earlier academic achievements.

Your brief

For all crew preparing to take part in an Academy practical.

The drill treats recovery as part of every movement, not a favour to arrange after a crew is stranded.

Transport unavailable at assembly

Practice case · FD 140 · 2956 teaching edition

  • Four crew are on the list. P-01, P-02 and P-03 confirm Assembly A.
  • P-04 disconnects after an earlier check-in at A; current position is unconfirmed.
  • The primary transport cannot be used. A backup contact is named but has not yet accepted a pickup.
Before you begin: entry and equipment

Bring or arrange

Role-appropriate equipment, a backup contact and an organizer-arranged recovery option.

The organizer must confirm equipment access before booking. No ship purchase, pledge tier or donation is required.

Technical knowledge and game skills

Practical instruction revision 1 · 9 October 2026

Suit, weapon, medical and EVA readiness

Inspect equipped items, not purchases

Before leaving a pressurised area, check the worn undersuit and helmet, suit oxygen and environmental warnings. A helmet in storage is not worn protection. Equip the intended weapon and compatible magazines; verify reload with the actual loadout in a permitted area. Put medical pens and tools in accessible slots and equip each once. Keep drinking and helmet removal inside a confirmed breathable location.

Recover from small problems early

Monitor hydration, nutrition, injury indications and temperature before they become movement limitations. Use a medical device to inspect a teammate rather than diagnosing from an animation. A health refill does not remove a body-part injury. If equipment disappears from a shortcut, use the inventory to verify what remains and report the limitation instead of repeatedly trying a remembered binding.

Control EVA relative motion

Identify an entry point and keep the ship in sight before leaving it. Start close, make small translational inputs and brake relative to the opening before trying to enter. Align your body with the hatch instead of driving into its edge. Do not chase a moving ship beyond your return margin; call the pilot to hold or recover you. A recovery plan must include entry access as well as reaching the hull.

Practical drill

Demonstrate a loadout check and short EVA out-and-back beside a stationary, crewed vessel in a controlled location. Simulate a missing magazine and inaccessible medical pen before departure; solve both without assuming a shop purchase is already equipped.

Observed-skill checks

  • Suit protection, usable ammunition and accessible medical equipment are demonstrated.
  • The learner distinguishes health restoration from injury treatment.
  • EVA ends with controlled re-entry, or an early recovery call before separation becomes unmanageable.

Use these checks to document the technical evidence supporting the course outcomes in your agreed role. Record what you personally performed, what assistance you needed and what remains unobserved. A discussion or simulated action does not certify live equipment handling; Crew Support evidence does not confer Pilot qualification.

Game references and build-sensitive details

The linked pages were read for this revision. Community references mix release eras; each source note identifies what is used and what is excluded. Technical explanations below are an Academy synthesis, and drills and performance checks are Academy-designed. Before practice, compare the named actions with the installed LIVE build and actual equipment. Bind actions by name rather than copying old default keys. Research is not an in-game validation.

  • Star Citizen Wiki — Controls

    Control categories, movement axes and targeting concepts. The page contains legacy bindings and flight-system descriptions; use the installed game’s bindings, not its key table.

  • Star Citizen Wiki — Medical

    Body-part injuries, Hemozal, symptom medication, BDL, bed tiers and regeneration. Ship tables, resource costs and ranges change; inspect the actual bed and tool.

Check the official LIVE release notes and record the session build, equipment and observed limitations before practical sign-off.

Learn the method

1. Check what the role actually needs

Start with the task, not a universal shopping list. Confirm access, equipment, communications and a way to recover if the plan fails. Report a missing item before departure so the organizer can provide it, change the role or postpone the task.

Check the route from the participant’s starting location to the assigned station, not merely the contents of an inventory. Access, suitable environmental equipment, communications and return transport all matter. An item shown in storage elsewhere is not available equipment until the participant can retrieve and use it for this session.

Practise
Check a loadout against your assigned role.
Ready when
Each missing requirement has a workable alternative or a clear decision not to start.

2. Keep a last confirmed position

Record who has checked in, where they were last confirmed and who will contact anyone missing. A disconnect does not establish an injury or a location. Update the record when new evidence arrives without erasing the previous observation.

Attach a time and source to each location. A party marker, a voice report and direct visual confirmation may disagree; record the discrepancy rather than silently choosing the most convenient display. Give one person the contact task so several well-intentioned crew do not issue contradictory recovery instructions.

Practise
Account for four crew after one disconnects.
Ready when
The record distinguishes confirmed locations from unconfirmed status and assigns the next contact.

3. Recover before restarting

Stop the affected movement when transport is lost. Account for the crew, confirm the backup arrangement and ask whether everyone is ready to continue. Do not quietly restart while someone is still stranded or unable to participate.

Separate immediate recovery from resuming the original mission. First establish where the participants can wait and who can reach them. Then check the backup’s capacity, access and acceptance. A backup contact who has not replied is a possibility, not a transport commitment on which the crew should depend.

Practise
Rehearse the loss of the planned transport.
Ready when
You account for each participant and obtain agreement on recovery and restart.

A worked decision

Three crew confirm the pickup point; the fourth has disconnected. The leader assigns a reconnect contact and keeps the fourth location unconfirmed.

  1. Mark three currently confirmed and one unconfirmed. Preserve P-04’s last confirmed location rather than assigning an injury status.
  2. Contact the backup and request a specific pickup. Keep the movement paused until capacity and acceptance are confirmed.
  3. Check each participant’s readiness before restarting. If recovery cannot be arranged, close the drill as interrupted and retain the contact plan.

Try it yourself

Produce the crew status board and carry out the backup contact. State the exact condition that would allow you to restart.

What changes during the exercise

Primary transport is unavailable after the crew assemble.

Keep this record

  • Role / required equipment / missing item and response
  • Crew identifier / last confirmed place and time / current status
  • Recovery request / acceptance / restart decision

Download FD 140 worksheet

Plain-text worksheet with this case, your working fields and the assessment criteria. Fill it in privately; downloading does not submit work or record completion.

Check your reasoning

The missing crew member has not replied. Should the board mark them injured?

Compare your reasoning

No. Mark the last confirmed position and current uncertainty. Do not turn a communications failure into an invented casualty report.

Answer first, then compare. In a later session, explain the decision using a changed case without referring to this answer.

How completion is judged

A role-based equipment check, crew list and observed recovery response.

The assessor checks your own work against all three “Ready when” criteria above. Use the observed-skill checks in the technical chapter to establish the applicable game-handling evidence in your agreed role. A successful team result does not replace an action they did not observe.

Findings, another attempt and review
Demonstrated
Your observed work meets the criterion in the agreed role.
Further practice required
The assessor identifies the observed gap and the specific practice needed.
Interrupted
Equipment, staffing or personal circumstances prevented a valid assessment. This is not a failure.
Not assessed
There is not yet enough evidence for this outcome.

A fresh attempt

Replace transport failure with loss of the primary channel. Check the same accounting and agreed-restart actions.

Reassess the missing outcome, plus any linked skill that needs new evidence. For prior learning, compare existing work with the same criteria and observe any missing practical action.

Ask for the reasons behind a finding. Reviews must be handled by someone independent of the original decision; defer the review if that person is not available.

Read the Academy Ordinance and review rules

For instructors

Session setup and coaching

Prepare the session

Role-appropriate equipment, a backup contact and an organizer-arranged recovery option.

Assign crew stations and tell each learner what they will practise. The instructor must be able to hear the calls and see the action being assessed. Brief the callsigns, channel, route and expected duration. Replace the example locations with the places you will actually use.

  1. Ask the learner to explain the relevant earlier procedure without notes; correct any gap before the practical.
  2. Teach and demonstrate the technical chapter using the actual game indications. Run its drill with feedback before connecting those skills to the three methods and worked decision. Use the observed-skill checks to identify missing handling evidence.
  3. Let the learner complete the normal procedure first, then introduce the change described in the exercise. Give them time to respond without coaching. Keep unrelated failures out of this attempt.
  4. Record the learner's action against each criterion. Give one specific next step for any gap and transfer unfinished operational work before closing.

What to watch for in FD 140

Ask “What evidence changed that status?” whenever a learner advances a person from unconfirmed to recovered.

If another attempt is needed

Replace transport failure with loss of the primary channel. Check the same accounting and agreed-restart actions.

Running the exercise

Before the crew assembles, try the exercise in the ship you intend to use. Check station access, equipment and the route. Brief the crew on any faults that affect the task. If a bug prevents someone completing it, repeat that part once it works; do not record a failure for a broken mechanic.

Brief the command “Stop exercise” before starting. On that call, cease the drill and tell the instructor what needs attention. For weapons practice, identify the participating ships and crew; anyone else entering the area is a reason to hold fire.

Session administration: use player handles in your notes. Ask before recording voice or video, and agree when the recording will be deleted. Academy rules and review procedure.

Sources and edition

Lex Astra · Foundation teaching team
Course FD 140 · edition 2956.3 · 2956 teaching edition · revised course text.

Academy Ordinance

Governs instruction, individual assessment, conduct and review. This course turns those duties into crew practice.

Professional references and instructional revision

Instruction revised 9 October 2026. Lex Astra cases supply the teaching situations. Professional references inform communication, decision-making and instructional design; they do not confer external qualifications. LIVE capabilities remain subject to the recorded session check.

Editorial context and teaching basis

The lessons are current Academy teaching, not newly discovered historical records. Lex Astra opened in 2891. Historical sources keep their original issuer and date; all case callsigns, quantities, times and conditions are supplied for practice.

Your session brief names the instructor, the crew assignments and the equipment provided. Contact the teaching office above to arrange a place.

Course-text revision: 8 October 2026. Educational references were reviewed for the framework on 8 October 2026; they inform the teaching approach, not external accreditation or current game-capability claims.

Teaching research and its limits

Where this leads

Qualification and role requirements

Courses that use this work

Course records retain the edition and role assessed. New teaching text does not erase earlier achievements.